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🎚️ Compression Guide

Audio compression settings reference — parameter explainer, instrument starting points, compressor types, and common mistakes to avoid.

Threshold

The level (in dBFS) above which the compressor starts reducing gain. Lower threshold = more compression. Set by ear: find the level where dynamics become unruly and set threshold there.

Typical: -30 to -10 dBFS | Vocals: -20 to -12 | Drums: -15 to -5

Ratio

How much the compressor reduces gain above threshold. 2:1 means for every 2 dB over threshold, output increases by 1 dB. Higher ratios = more aggressive compression.

2:1 gentle | 4:1 moderate | 8:1 heavy | ∞:1 limiting

Attack

How quickly the compressor responds to signals above threshold. Fast attack (1ms) kills transients. Slow attack (30ms) lets the initial transient through before clamping down — preserves "punch".

Fast: 1–5 ms | Medium: 10–20 ms | Slow: 30–100 ms

Release

How quickly the compressor stops reducing gain after the signal drops below threshold. Too fast = pumping/breathing. Too slow = loss of dynamics. Auto-release adapts to the program material.

Fast: 20–80 ms | Medium: 100–200 ms | Slow: 300–500 ms | Auto

Knee

Hard knee: compressor kicks in abruptly at the threshold. Soft knee: gradual compression beginning slightly below threshold — sounds more natural and transparent. Most vocals benefit from soft knee.

Hard knee: drums, limiting | Soft knee: vocals, mix bus

Make-Up Gain

After compression reduces the level, use make-up gain to restore the output to the original perceived loudness. Compare A/B with make-up gain matched — louder always sounds "better" which can fool you.

Match output level to input for accurate A/B comparison